Actions and object behaviours > Story

Dialogue
Show a line of dialogue. Text appears in objects designated by user.


Wait
Temporarily halt the triggering of actions


Show interactive menu
Show an interactive menu and wait for player response.

Options:


Branch
Conditional story branch.


Label
Define a labeled position.


Go to page
Change page.


Play thread
Play a story thread (of current page).


Go to label
Move action execution to a labeled position (in the current page).


Exit
Stop the game.



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