Sometimes it's necessary to be able to use the same set of objects in more than one page. Pages have their own scenes and no access to other pages scenes.
The solution for this is called Global layers. They work (and are) just like ordinary layers except they can be shared between multiple scenes. Changes made in a global layer will be updated for all pages that use that layer. In this tutorial we're going to look at how to create global layers and how to import them in other pages.
The most typical case where global layers are useful is when you want to clone the front end (text box and other interface graphics) from one page to another. In the example below we designed a typical page with a typical front end. Let's clone it.
First of all we make sure all of the objects that belong to the front end are in the same layer. Then we simply make it global by right-clicking on that layer and selecting Make global.
That's it. It's now a shared layer. Notice how nothing has really changed. Now let's move on to creating a new page:
Once we're happy with our new page we can add in the front end by clicking the Import global layer button in the Scene tab.
Voila! We're done.