'use strict';

module.exports = function(Chart) {
	var helpers = Chart.helpers;

	/**
	 * Helper function to get relative position for an event
	 * @param e {Event|Core.Event} the event to get the position for
	 * @param chart {chart} the chart
	 * @returns {Point} the event position
	 */
	function getRelativePosition(e, chart) {
		if (e.native) {
			return {
				x: e.x,
				y: e.y
			};
		}

		return helpers.getRelativePosition(e, chart);
	}

	/**
	 * Helper function to traverse all of the visible elements in the chart
	 * @param chart {chart} the chart
	 * @param handler {Function} the callback to execute for each visible item
	 */
	function parseVisibleItems(chart, handler) {
		var datasets = chart.data.datasets;
		var meta, i, j, ilen, jlen;

		for (i = 0, ilen = datasets.length; i < ilen; ++i) {
			if (!chart.isDatasetVisible(i)) {
				continue;
			}

			meta = chart.getDatasetMeta(i);
			for (j = 0, jlen = meta.data.length; j < jlen; ++j) {
				var element = meta.data[j];
				if (!element._view.skip) {
					handler(element);
				}
			}
		}
	}

	/**
	 * Helper function to get the items that intersect the event position
	 * @param items {ChartElement[]} elements to filter
	 * @param position {Point} the point to be nearest to
	 * @return {ChartElement[]} the nearest items
	 */
	function getIntersectItems(chart, position) {
		var elements = [];

		parseVisibleItems(chart, function(element) {
			if (element.inRange(position.x, position.y)) {
				elements.push(element);
			}
		});

		return elements;
	}

	/**
	 * Helper function to get the items nearest to the event position considering all visible items in teh chart
	 * @param chart {Chart} the chart to look at elements from
	 * @param position {Point} the point to be nearest to
	 * @param intersect {Boolean} if true, only consider items that intersect the position
	 * @param distanceMetric {Function} Optional function to provide the distance between
	 * @return {ChartElement[]} the nearest items
	 */
	function getNearestItems(chart, position, intersect, distanceMetric) {
		var minDistance = Number.POSITIVE_INFINITY;
		var nearestItems = [];

		if (!distanceMetric) {
			distanceMetric = helpers.distanceBetweenPoints;
		}

		parseVisibleItems(chart, function(element) {
			if (intersect && !element.inRange(position.x, position.y)) {
				return;
			}

			var center = element.getCenterPoint();
			var distance = distanceMetric(position, center);

			if (distance < minDistance) {
				nearestItems = [element];
				minDistance = distance;
			} else if (distance === minDistance) {
				// Can have multiple items at the same distance in which case we sort by size
				nearestItems.push(element);
			}
		});

		return nearestItems;
	}

	function indexMode(chart, e, options) {
		var position = getRelativePosition(e, chart.chart);
		var distanceMetric = function(pt1, pt2) {
			return Math.abs(pt1.x - pt2.x);
		};
		var items = options.intersect ? getIntersectItems(chart, position) : getNearestItems(chart, position, false, distanceMetric);
		var elements = [];

		if (!items.length) {
			return [];
		}

		chart.data.datasets.forEach(function(dataset, datasetIndex) {
			if (chart.isDatasetVisible(datasetIndex)) {
				var meta = chart.getDatasetMeta(datasetIndex),
					element = meta.data[items[0]._index];

				// don't count items that are skipped (null data)
				if (element && !element._view.skip) {
					elements.push(element);
				}
			}
		});

		return elements;
	}

	/**
	 * @interface IInteractionOptions
	 */
	/**
	 * If true, only consider items that intersect the point
	 * @name IInterfaceOptions#boolean
	 * @type Boolean
	 */

	/**
	 * @namespace Chart.Interaction
	 * Contains interaction related functions
	 */
	Chart.Interaction = {
		// Helper function for different modes
		modes: {
			single: function(chart, e) {
				var position = getRelativePosition(e, chart.chart);
				var elements = [];

				parseVisibleItems(chart, function(element) {
					if (element.inRange(position.x, position.y)) {
						elements.push(element);
						return elements;
					}
				});

				return elements.slice(0, 1);
			},

			/**
			 * @function Chart.Interaction.modes.label
			 * @deprecated since version 2.4.0
			 */
			label: indexMode,

			/**
			 * Returns items at the same index. If the options.intersect parameter is true, we only return items if we intersect something
			 * If the options.intersect mode is false, we find the nearest item and return the items at the same index as that item
			 * @function Chart.Interaction.modes.index
			 * @since v2.4.0
			 * @param chart {chart} the chart we are returning items from
			 * @param e {Event} the event we are find things at
			 * @param options {IInteractionOptions} options to use during interaction
			 * @return {Chart.Element[]} Array of elements that are under the point. If none are found, an empty array is returned
			 */
			index: indexMode,

			/**
			 * Returns items in the same dataset. If the options.intersect parameter is true, we only return items if we intersect something
			 * If the options.intersect is false, we find the nearest item and return the items in that dataset
			 * @function Chart.Interaction.modes.dataset
			 * @param chart {chart} the chart we are returning items from
			 * @param e {Event} the event we are find things at
			 * @param options {IInteractionOptions} options to use during interaction
			 * @return {Chart.Element[]} Array of elements that are under the point. If none are found, an empty array is returned
			 */
			dataset: function(chart, e, options) {
				var position = getRelativePosition(e, chart.chart);
				var items = options.intersect ? getIntersectItems(chart, position) : getNearestItems(chart, position, false);

				if (items.length > 0) {
					items = chart.getDatasetMeta(items[0]._datasetIndex).data;
				}

				return items;
			},

			/**
			 * @function Chart.Interaction.modes.x-axis
			 * @deprecated since version 2.4.0. Use index mode and intersect == true
			 */
			'x-axis': function(chart, e) {
				return indexMode(chart, e, true);
			},

			/**
			 * Point mode returns all elements that hit test based on the event position
			 * of the event
			 * @function Chart.Interaction.modes.intersect
			 * @param chart {chart} the chart we are returning items from
			 * @param e {Event} the event we are find things at
			 * @return {Chart.Element[]} Array of elements that are under the point. If none are found, an empty array is returned
			 */
			point: function(chart, e) {
				var position = getRelativePosition(e, chart.chart);
				return getIntersectItems(chart, position);
			},

			/**
			 * nearest mode returns the element closest to the point
			 * @function Chart.Interaction.modes.intersect
			 * @param chart {chart} the chart we are returning items from
			 * @param e {Event} the event we are find things at
			 * @param options {IInteractionOptions} options to use
			 * @return {Chart.Element[]} Array of elements that are under the point. If none are found, an empty array is returned
			 */
			nearest: function(chart, e, options) {
				var position = getRelativePosition(e, chart.chart);
				var nearestItems = getNearestItems(chart, position, options.intersect);

				// We have multiple items at the same distance from the event. Now sort by smallest
				if (nearestItems.length > 1) {
					nearestItems.sort(function(a, b) {
						var sizeA = a.getArea();
						var sizeB = b.getArea();
						var ret = sizeA - sizeB;

						if (ret === 0) {
							// if equal sort by dataset index
							ret = a._datasetIndex - b._datasetIndex;
						}

						return ret;
					});
				}

				// Return only 1 item
				return nearestItems.slice(0, 1);
			},

			/**
			 * x mode returns the elements that hit-test at the current x coordinate
			 * @function Chart.Interaction.modes.x
			 * @param chart {chart} the chart we are returning items from
			 * @param e {Event} the event we are find things at
			 * @param options {IInteractionOptions} options to use
			 * @return {Chart.Element[]} Array of elements that are under the point. If none are found, an empty array is returned
			 */
			x: function(chart, e, options) {
				var position = getRelativePosition(e, chart.chart);
				var items = [];
				var intersectsItem = false;

				parseVisibleItems(chart, function(element) {
					if (element.inXRange(position.x)) {
						items.push(element);
					}

					if (element.inRange(position.x, position.y)) {
						intersectsItem = true;
					}
				});

				// If we want to trigger on an intersect and we don't have any items
				// that intersect the position, return nothing
				if (options.intersect && !intersectsItem) {
					items = [];
				}
				return items;
			},

			/**
			 * y mode returns the elements that hit-test at the current y coordinate
			 * @function Chart.Interaction.modes.y
			 * @param chart {chart} the chart we are returning items from
			 * @param e {Event} the event we are find things at
			 * @param options {IInteractionOptions} options to use
			 * @return {Chart.Element[]} Array of elements that are under the point. If none are found, an empty array is returned
			 */
			y: function(chart, e, options) {
				var position = getRelativePosition(e, chart.chart);
				var items = [];
				var intersectsItem = false;

				parseVisibleItems(chart, function(element) {
					if (element.inYRange(position.y)) {
						items.push(element);
					}

					if (element.inRange(position.x, position.y)) {
						intersectsItem = true;
					}
				});

				// If we want to trigger on an intersect and we don't have any items
				// that intersect the position, return nothing
				if (options.intersect && !intersectsItem) {
					items = [];
				}
				return items;
			}
		}
	};
};
