<ShowDialogue>
Informs the game engine to display dialogue text in this object.
This trait applies to Text objects only.
This trait has no attributes.
Example
<Traits>
<ShowDialogue/>
</Traits>
Informs the game engine to display dialogue text in this object.
This trait applies to Text objects only.
This trait has no attributes.
<Traits>
<ShowDialogue/>
</Traits>